SIDIK, Duwi Purnama; AMALIA, Irfa Nur. Penerapan Gamifikasi dalam Pembelajaran Digital: Kajian Literatur Konseptual. RESET: Review of Education, Science, and Technology, [S. l.], v. 1, n. 3, p. 209–222, 2026. DOI: 10.66031/reset.v1i3.260. Disponível em: https://jurnal.ihsancahayapustaka.id/index.php/reset/article/view/260. Acesso em: 7 may. 2026.